Yay. New layout.
I'm pretty damn freaking hell glad it finally works.
Now I feel like making another one...
edit: And another one.
Sunday, October 7
No more cookie cutter template!
Posted by
kokleong
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08:51
1 comments
tagged | musings
Wednesday, October 3
Myanmar Hot Update
We interrupt the current programme, Bioshock and Harmful Violent Video Games, to bring you this exclusive breaking news update.
Lol.
Nice move.
/sarcasm
Posted by
kokleong
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21:07
0
comments
tagged | musings
Friday, September 28
Bioshock and Harmful Violent Video Games (Part 1)
Everybody knows that violent video games are harmful.
Most people are aware that these games are harmful to game characters receiving the violent treatment. However, a significant majority do not know that violent video games are also harmful to those who play them.
For example, use the AK-47 too often in Counter-Strike and you will find yourself drawn towards the nearest firearms peddler on your next trip to Somalia.
(market price is between $30 - $125 according to this reliable source. do not get fleeced)
Likewise, Quake veterans find themselves itching for rocket launchers once they get separated from their computers. This also explains why the Light Anti-Tank Weapon (LAW) is such a highly sought after item in NS. It is in fact so highly sought after that any outward intention to wield it is seen as a death challenge to others. As a result, it usually seems as though nobody is willing to carry it. Do not be deceived though, it is the weapon of their pixelated dreams.
At this point, a member of the ignorant masses might object. He or she might ask, "What really is the basis for such ridiculous claims?". Depending on audience segmentation, this might also come across as "Li gong simi lanjiao?!!".
The masses need justification. They want facts and figures, the more the merrier, never mind about readability. Colourful charts are a definite plus.
Here at fruityjam.blogspot.com, I pride myself on delivering real life cold hard brutal facts, backed by nothing but more facts.
To prove my argument I have invited a neutral party as the guest blogger for this post. He is known in academia as the "Prince of Social Science Research". Most recognize him for his ground-breaking pioneering work involving post-its and Microsoft Excel. Please welcome, the Distinguished Lucia V. Adalhard Professor from the University of Mallorea, Professor Arthur William Patrick Albert.
(text in royal purple written by the esteemed Professor)
Kokleong has proven beyond reasonable doubt that Violent Video Games (VVGs), in addition to causing harm to characters subject to violent treatment, also cause harm to users who play the games.
Kokleong's ground-breaking research on VVGs followed the absolute most strict guideline on statistically significant research, ever. His methodology and analysis were flawlessly executed, leaving any Academic worth his beard with no ground for argument.
Of exceptional high standard was the series of t-tests carried out. Kokleong devised an ingenius statistical method that transcends the abstract world of numbers. His unique fusion of traditional t-tests and material milk resulted in a physical manifestation of descriptive statistics.
I believe Kokleong calls this method of his, the T-Peng.
Fig. E26: The physical manifestation of T-Peng statistics
The validity of Kokleong's statistics on VVGs scored 12.7 on a scale of 1 to 10. This falls within the range of "more real than real".
(for sake of comparison, Jesus' magnus opus, The Bible, scored 8.6 on the same scale)
The accuracy and reliability of his statistics scored 11.2 on a similar scale of 1 to 10. This means that his work is actually more reliable than your family.
I hereby conclude that Kokleong's research on VVGs is statistically valid, and rather sweet.
The impact of my research outside Academia was apparent when I bought Bioshock a few days back. The hint was coyly situated on the back of the DVD case, at the bottom right corner.
(to be continued...)
Posted by
kokleong
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16:39
0
comments